[DirectX 3 Programmer's Reference] IDirect3DRMTexture Interface (55.5700733017545%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::QueryInterface (44.7669767846274%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture Interface Method Groups (43.8235805582123%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::InitFromSurface (43.8235805582123%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::InitFromResource (43.3518824450048%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparency (42.8801843317972%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromSurface (39.1065994261369%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromResource (38.6349013129293%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparency (38.1632031997218%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparentColor (38.1632031997218%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture