[DirectX 6 Programmer's Reference] Vector Dominance Operators (D3D_OVERLOADS) (92.4242424242424%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > D3D_OVERLOADS > D3D_OVERLOADS Operators
[DirectX 7 Programmer's Reference] Vector Dominance Operators (D3D_OVERLOADS) (89.7435897435897%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Direct3D Immediate Mode C/C++ Reference > D3D_OVERLOADS > D3D_OVERLOADS Operators
[DirectX 8.1 C/C++ Programmer's Reference] Vector (20.4645445134576%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > X File C/C++ Reference > X File Format Reference > X File Templates
[DirectX 8.1 Visual Basic Programmer's Reference] Vector (20.2131077318484%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > X File Visual Basic Reference > X File Format Reference > X File Templates
[DirectX October 2006 Documentation] Vector Type Syntax (18.369708994709%)
DirectX Graphics > Direct3D 9 > Reference > HLSL Shader Reference > Variable Declaration Syntax
[DirectX October 2006 Documentation] Vector (13.0062111801242%)
DirectX Graphics > Direct3D 9 > Reference > X File Reference (Legacy) > X File Format Reference > X File Templates
[DirectX October 2006 Documentation] Vector (9.10303776683087%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > XFileGuid > Dynamic Properties and Fields