[DirectX 3 Programmer's Reference] IDirect3DRM::CreateDeviceFromD3D (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateDeviceFromSurface (70.8964646464647%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateDeviceFromClipper (70.8964646464647%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateDevice (70.2888257575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateFrame (67.9450757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateDeviceFromD3D (63.8528138528139%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateDeviceFromSurface (58.9917027417027%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateDeviceFromClipper (58.9917027417027%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateDevice (58.3840638528139%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateViewport (56.0403138528139%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface