[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetTextureCoordinateIndex (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetTextureCoordinates (72.7813852813853%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::SetTextureCoordinates (72.1861471861472%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetTextureTopology (67.4242424242424%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetVertexIndex (67.4242424242424%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetTextureCoordinateIndex (65.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetTextureCoordinates (62.7813852813853%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::SetTextureCoordinates (62.1861471861472%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetTextureTopology (57.4242424242424%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetVertexIndex (57.4242424242424%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface