[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetTextureTopology (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::SetTextureTopology (75.0432900432901%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetTexture (70.0432900432901%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::SetTexture (69.3290043290043%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetTextureCoordinates (69.1786283891547%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetTextureTopology (65.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::SetTextureTopology (65.04329004329%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetTexture (60.04329004329%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::SetTexture (59.3290043290043%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetTextureCoordinates (59.1786283891547%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface