[DirectX 6 Programmer's Reference] Textures (56.074168797954%)
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[DirectX 7 Programmer's Reference] Textures (52.8132992327366%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 8.1 C/C++ Programmer's Reference] Textures (41.678845451224%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D
[DirectX 8.1 Visual Basic Programmer's Reference] Textures (41.678845451224%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D
[DirectX October 2006 Documentation] Textures with Alpha Channels (29.2793204238217%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Textures > Compressed Texture Resources
[DirectX 6 Programmer's Reference] Textures with Alpha Channels (22.5077991062646%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Compressed Texture Surfaces > Compressed Texture Formats
[DirectX 7 Programmer's Reference] Textures with Alpha Channels (22.5077991062646%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Compressed Texture Surfaces > Compressed Texture Formats
[DirectX 8.1 C/C++ Programmer's Reference] Textures with Alpha Channels (20.4877603215199%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Compressed Texture Resources
[DirectX 8.1 Visual Basic Programmer's Reference] Textures with Alpha Channels (20.4877603215199%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Compressed Texture Resources