[DirectX 3 Programmer's Reference] IDirect3DRM::EnumerateObjects (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateObject (70.5851619644723%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::GetNamedObject (67.9989550679206%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateLight (66.2748171368861%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateMesh (66.2748171368861%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 2 Programmer's Reference] IDirect3DRM::EnumerateObjects (63.8528138528139%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateObject (58.6804000597104%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::GetNamedObject (56.0941931631587%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateLight (54.3700552321242%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateMesh (54.3700552321242%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface