[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetVertex (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetVertices (73.0790043290043%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::AddVertex (72.8729603729604%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetVertexCount (71.7253176930596%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetVertexIndex (71.7253176930596%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetVertex (65.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetVertices (63.0790043290043%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::AddVertex (62.8729603729604%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetVertexCount (61.7253176930596%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetVertexIndex (61.7253176930596%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface