[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetVertexIndex (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetVertexCount (71.7253176930596%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetVertex (71.7253176930596%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetVertices (70.9188660801564%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetTexture (69.30596285435%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetVertexIndex (65.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetVertexCount (61.7253176930596%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetVertex (61.7253176930596%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::GetVertices (60.9188660801564%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFace::AddVertex (59.30596285435%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace Interface