[DirectX 6 Programmer's Reference] Enumeration Function (79.3478260869565%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Enumerating Direct3D Devices
[DirectX 6 Programmer's Reference] Enumeration Callback Function (71.5892053973013%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Enumerating Direct3D Devices
[DirectX 6 Programmer's Reference] Enumeration of Sound Devices (39.4167313664596%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 7 Programmer's Reference] Enumeration of Sound Devices (39.4167313664596%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX October 2006 Documentation] Enumeration of Capture Devices (34.254981884058%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Capturing Waveforms
[DirectX 6 Programmer's Reference] Enumeration of Capture Devices (31.4405408902692%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Enumeration of Capture Devices (31.4405408902692%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 8.1 C/C++ Programmer's Reference] Enumeration of Sound Devices (30.6871118012422%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Enumeration of Sound Devices (30.6871118012422%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Devices
[DirectX 8.1 C/C++ Programmer's Reference] Enumeration of Capture Devices (26.2823498964803%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Sound Capture > Capturing Waves
[DirectX 8.1 Visual Basic Programmer's Reference] Enumeration of Capture Devices (26.2823498964803%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Sound Capture > Capturing Waves