[DirectX 6 Programmer's Reference] Multiple DirectDraw Objects per Process (55.026455026455%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[DirectX 7 Programmer's Reference] Multiple DirectDraw Objects per Process (55.026455026455%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[DirectX 2 Programmer's Reference] Multiple DirectDraw Objects per Process (53.7037037037037%)
DirectDraw > Overview > Using DirectDraw
[DirectX 3 Programmer's Reference] Multiple DirectDraw Objects per Process (48.1084656084656%)
DirectDraw > DirectDraw Interface Overviews > IDirectDraw2 Interface
[DirectX 6 Programmer's Reference] Multiple Monitor Systems (35.6735856735857%)
DirectX Foundation > DirectDraw > DirectDraw Essentials
[DirectX 6 Programmer's Reference] Multiple Texture Blending (32.6010318657378%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending
[DirectX 7 Programmer's Reference] Multiple Texture Blending (32.6010318657378%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending
[DirectX 3 Programmer's Reference] Multiple Palettes for Off-Screen Surfaces (32.3568224598502%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 7 Programmer's Reference] Multiple-Monitor Systems (29.0801790801791%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials
[DirectX October 2006 Documentation] Multiple-Monitor Operations (27.4318274318274%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Presenting a Scene
[DirectX October 2006 Documentation] Multiple-Monitor Operations (27.4318274318274%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Presenting a Scene
[DirectX October 2006 Documentation] Multiple Views in Windowed Mode (26.7908017908018%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Presenting a Scene
[DirectX October 2006 Documentation] Multiple Views in Windowed Mode (26.7908017908018%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Presenting a Scene
[DirectX 8.1 C/C++ Programmer's Reference] Multiple-Monitor Operations (22.6699226699227%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX 8.1 Visual Basic Programmer's Reference] Multiple-Monitor Operations (22.6699226699227%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX October 2006 Documentation] Multiple-element Textures (22.2934472934473%)
DirectX Graphics > Direct3D 9 > Programming Guide > Advanced Topics > Pixel Pipeline
[DirectX 8.1 C/C++ Programmer's Reference] Multiple Views in Windowed Mode (22.028897028897%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX 8.1 Visual Basic Programmer's Reference] Multiple Views in Windowed Mode (22.028897028897%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX 8.1 C/C++ Programmer's Reference] Multiple Techniques (18.2539682539683%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Programmable Pipeline > Effects