[DirectX 3 Programmer's Reference] IDirect3DRMDeviceArray (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMDeviceArray::AddRef (69.0909090909091%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMDeviceArray::GetSize (68.4995112414467%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMDeviceArray::Release (68.4995112414467%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMDeviceArray::GetSize (68.4995112414467%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMDeviceArray::GetElement (66.934046345811%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMDeviceArray::GetElement (66.934046345811%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 7 Programmer's Reference] IDirect3DRMDeviceArray (66.1255411255411%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMDeviceArray::QueryInterface (65.2312599681021%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMDeviceArray (64.3304159608507%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces