[DirectX 6 Programmer's Reference] Creating DirectDraw Objects by Using CoCreateInstance (55.026455026455%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[DirectX 7 Programmer's Reference] Creating DirectDraw Objects by Using CoCreateInstance (55.026455026455%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[DirectX 2 Programmer's Reference] Creating DirectDraw Objects Using CoCreateInstance (52.2886093640811%)
DirectDraw > Overview > Using DirectDraw
[DirectX 6 Programmer's Reference] Creating a Palette in Windowed Mode (52.0621673923561%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 7 Programmer's Reference] Creating a Palette in Windowed Mode (52.0621673923561%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 3 Programmer's Reference] Creating DirectDraw Objects by Using CoCreateInstance (48.1084656084656%)
DirectDraw > DirectDraw Interface Overviews > IDirectDraw2 Interface
[DirectX 6 Programmer's Reference] Creating DirectDrawClipper Objects with CoCreateInstance (44.1468253968254%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Clippers
[DirectX 7 Programmer's Reference] Creating DirectDrawClipper Objects with CoCreateInstance (44.1468253968254%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Clippers
[DirectX 2 Programmer's Reference] Creating Clipper Objects Using CoCreateInstance (43.4136967155835%)
DirectDraw > Overview > Using DirectDrawClipper
[DirectX 6 Programmer's Reference] Creating Client Memory Surfaces (42.1633223520016%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 7 Programmer's Reference] Creating Client Memory Surfaces (42.1633223520016%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 6 Programmer's Reference] Creating an Off-Screen Surface (41.6916242387941%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 7 Programmer's Reference] Creating an Off-Screen Surface (41.6916242387941%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 3 Programmer's Reference] Creating DirectDrawClipper Objects with CoCreateInstance (40.8333333333333%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawClipper Interface
[DirectX 3 Programmer's Reference] Creating a DirectSound Object by Using CoCreateInstance (39.2432259098926%)
DirectSound > DirectSound Examples
[DirectX 2 Programmer's Reference] Creating a DirectSound Object Using CoCreateInstance (36.6102625536588%)
DirectSound > Overview > Memory Management
[DirectX October 2006 Documentation] Creating and Managing Sessions (34.3366277328542%)
DirectPlay > Basic Concepts in DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Creating and Managing Sessions (32.8851529323227%)
DirectX 8.1 (Visual Basic) > DirectPlay > Introduction to DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Creating and Managing Sessions (32.5646401118099%)
DirectX 8.1 (C++) > DirectPlay > Introduction to DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Creating an Error Logging Class (32.1104122990915%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Logging Errors
[DirectX 8.1 C/C++ Programmer's Reference] Creating Timeline Objects (32.1104122990915%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Constructing a Timeline
[DirectX 8.1 C/C++ Programmer's Reference] Creating Groups, Compositions, and Tracks (30.6953179594689%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Constructing a Timeline
[DirectX 8.1 C/C++ Programmer's Reference] Creating Predefined State Blocks (30.5056404113008%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > State Blocks
[DirectX 8.1 Visual Basic Programmer's Reference] Creating Predefined State Blocks (30.5056404113008%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > State Blocks
[DirectX October 2006 Documentation] Creating the Capture Object (30.0339422980932%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Capturing Waveforms
[DirectX October 2006 Documentation] Creating a Capture Buffer (29.0905460716781%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Capturing Waveforms
[DirectX 3 Programmer's Reference] Creating Surfaces (28.5947423862193%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 3 Programmer's Reference] Creating the Setup Program (28.1825584007188%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 8.1 Visual Basic Programmer's Reference] Creating the Performance (27.9350104821803%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Playing Sounds
[DirectX October 2006 Documentation] Creating the Performance (27.9350104821803%)
DirectMusic > Using DirectMusic > Playing Sounds
[DirectX October 2006 Documentation] Creating and Managing Sessions (27.6532069395072%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Creating DirectX Objects (27.3576324873495%)
DirectX 8.1 (Visual Basic) > Introducing DirectX 8.1 > Programming DirectX with Visual Basic
[DirectX 8.1 Visual Basic Programmer's Reference] Creating a 3-D Voice Session (26.9772012578616%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Understanding DirectPlay Voice
[DirectX 2 Programmer's Reference] Creating a Direct3DRM Device and Viewport (26.7674352427852%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Creating DirectDraw and Direct3D Objects (26.1024295382632%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial