[DirectX 3 Programmer's Reference] IDirect3DRMMesh and IDirect3DRMMeshBuilder Interfaces (70.927130860866%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMLight and IDirect3DRMLightArray Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMMesh Interface Method Groups (37.9064561254442%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMesh::QueryInterface (37.2735447330392%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMesh::GetVertices (36.3241776444316%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMesh::SetVertices (36.3241776444316%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMesh::GetGroupMaterial (36.007721948229%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh Interface
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::GetVertices (31.6071965123561%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::SetVertices (31.6071965123561%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 7 Programmer's Reference] IDirect3DRMMesh (31.3993004460812%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::SetGroupTexture (31.2907408161536%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::GetGroupMaterial (31.2907408161536%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 6 Programmer's Reference] IDirect3DRMMesh (30.592848833178%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces