[DirectX 3 Programmer's Reference] IDirect3DRMObject::GetClassName (75.7575757575758%)
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[DirectX 3 Programmer's Reference] IDirect3DRMObject::GetName (71.7253176930596%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject
[DirectX 3 Programmer's Reference] IDirect3DRMObject::SetName (70.9188660801564%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject
[DirectX 3 Programmer's Reference] IDirect3DRMObject::GetAppData (69.30596285435%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject
[DirectX 3 Programmer's Reference] IDirect3DRMObject::Clone (68.4995112414467%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject
[DirectX 2 Programmer's Reference] IDirect3DRMObject::GetClassName (66.4983164983165%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::GetName (62.4660584338004%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::SetName (61.6596068208971%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::Release (60.0467035950907%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::GetAppData (60.0467035950907%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 7 Programmer's Reference] IDirect3DRMObject (50.3184118222069%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMObject (48.5232866575165%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces