[DirectX 3 Programmer's Reference] Enumerating Device Drivers (92.741935483871%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX 6 Programmer's Reference] Enumerating Devices (50.1550868486352%)
DirectX Media > Direct3D Retained Mode > Getting Started
[DirectX 6 Programmer's Reference] Enumerating Direct3D Devices (48.8257710031904%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Enumerating Direct3D Devices (48.8257710031904%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Media Types (46.3810274294145%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 7 Programmer's Reference] Enumerating Devices (46.1228287841191%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Getting Started
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Filters (45.4194889678761%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Pins (43.4964120447991%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 7 Programmer's Reference] Enumerating Direct3DX Devices (42.1129127330462%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Direct3DX Devices
[DirectX 2 Programmer's Reference] Enumerating Direct3D Device Drivers (41.1520737327189%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 6 Programmer's Reference] Enumerating Devices on MultiMon Systems (36.8072787427626%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems
[DirectX 7 Programmer's Reference] Enumerating Devices on MultiMon Systems (35.8457402812242%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Multiple-Monitor Systems
[DirectX October 2006 Documentation] Enumerating Capture Devices (35.6849094752321%)
DirectX Audio > DirectSound > Programming Guide > Capturing Waveforms
[DirectX 6 Programmer's Reference] Enumerating Objects (35.514888337469%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Enumerating Objects (35.514888337469%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Devices and Filters (35.4528535980149%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials
[DirectX October 2006 Documentation] Enumerating Sound Devices (35.3287841191067%)
DirectX Audio > DirectSound > Programming Guide > DirectSound Devices
[DirectX 6 Programmer's Reference] Enumerating Surfaces (35.2047146401985%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Objects (33.2506203473945%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX October 2006 Documentation] Enumerating Hosts (33.1679073614558%)
DirectPlay > Peer-to-Peer Sessions
[DirectX October 2006 Documentation] Enumerating Objects (32.4441687344913%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX October 2006 Documentation] Enumerating Devices (32.2890818858561%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectInput
[DirectX 8.1 Visual Basic Programmer's Reference] Enumerating Hosts (27.9201436459501%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API > Using DirectPlay Enumerations > Implementing a DirectPlay Enumeration