[DirectX 3 Programmer's Reference] IDirect3DRMFrame::AddTransform (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::GetTransform (73.2575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::Transform (73.2575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::AddTranslation (71.0700757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::InverseTransform (70.6105169340464%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::AddTransform (66.1421911421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::GetTransform (63.6421911421912%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::Transform (63.6421911421912%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::AddTranslation (61.4546911421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::InverseTransform (60.9951323186617%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface