[DirectX 6 Programmer's Reference] Step 4: Setting Up Play Notification (97.2222222222222%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 6 Programmer's Reference] Step 5: Handling the Play Notifications (91.6666666666667%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 6 Programmer's Reference] Step 1: Setting Up DirectSound (85.9375%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 6 Programmer's Reference] Step 4: Setting Up Capture Notification (85.2564102564103%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 6 Programmer's Reference] Step 7: Shutting Down DirectSound (84.8484848484849%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 7 Programmer's Reference] Step 4: Set Up Play Notifications (68.8191438191438%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Tutorials > DirectSound C/C++ Tutorials > Tutorial 1: Playing a Sound
[DirectX 7 Programmer's Reference] Step 4: Set Up Capture Notification (63.7465790914067%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Tutorials > DirectSound C/C++ Tutorials > Tutorial 2: Capturing a Sound
[DirectX 7 Programmer's Reference] Step 5: Handle the Play Notifications (62.1442871442871%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Tutorials > DirectSound C/C++ Tutorials > Tutorial 1: Playing a Sound
[DirectX 7 Programmer's Reference] Step 6: Handle the Capture Notifications (58.1215790914067%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Tutorials > DirectSound C/C++ Tutorials > Tutorial 2: Capturing a Sound
[DirectX 7 Programmer's Reference] Step 1: Set Up DirectSound (57.8579695767196%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Tutorials > DirectSound C/C++ Tutorials > Tutorial 1: Playing a Sound
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[DirectX 8.1 C/C++ Programmer's Reference] Step 4: Setting the Joystick Behavior (54.8725998725999%)
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[DirectX 8.1 C/C++ Programmer's Reference] Step 3: Setting the Keyboard Data Format (52.918771043771%)
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[DirectX October 2006 Documentation] Step 2: Retrieve the Buffer (49.6586850649351%)
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DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Tutorials > Tutorial 1: Using the Keyboard