[DirectX 3 Programmer's Reference] IDirect3DRMMaterial Interface (79.1549789621318%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMLight and IDirect3DRMLightArray Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMMaterial::QueryInterface (49.6726371619859%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMaterial::Release (48.6381544033652%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMaterial::GetPower (46.9140164723307%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMaterial::SetPower (46.9140164723307%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMaterial Interface Method Groups (46.533102278265%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial Interface
[DirectX 3 Programmer's Reference] IDirect3DRMMaterial::GetPower (43.1404315666704%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial
[DirectX 3 Programmer's Reference] IDirect3DRMMaterial::SetPower (43.1404315666704%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial
[DirectX 3 Programmer's Reference] IDirect3DRMMaterial::SetEmissive (42.3053022563255%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial
[DirectX 3 Programmer's Reference] IDirect3DRMMaterial::SetSpecular (42.3053022563255%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial