[DirectX 3 Programmer's Reference] IDirect3DRMUserVisual (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual
[DirectX 3 Programmer's Reference] IDirect3DRMUserVisual::Init (70.2020202020202%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual::Init (62.137504072988%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 7 Programmer's Reference] IDirect3DRMUserVisual (61.9588744588745%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual::AddRef (60.7965079044056%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual::Release (60.1930596285435%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 6 Programmer's Reference] IDirect3DRMUserVisual (60.1637492941841%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual::QueryInterface (56.8822488177327%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual Interface Method Groups (54.3597262952102%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 3 Programmer's Reference] IDirect3DRMUserVisual Interface (43.9576464909564%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMTexture Interface