[DirectX 3 Programmer's Reference] IDirect3DRMWinDevice (75.7575757575758%)
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[DirectX 3 Programmer's Reference] IDirect3DRMWinDevice::HandlePaint (65.9090909090909%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice
[DirectX 3 Programmer's Reference] IDirect3DRMWinDevice::HandleActivate (64.6464646464647%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice
[DirectX 7 Programmer's Reference] IDirect3DRMWinDevice (60.9469696969697%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::AddRef (60.2813852813853%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::Release (59.6656217345873%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 6 Programmer's Reference] IDirect3DRMWinDevice (59.1518445322793%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::HandlePaint (57.5757575757576%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::QueryInterface (56.3131313131313%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::HandleActivate (56.3131313131313%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface