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[DirectX 7 Programmer's Reference] Color Keying (88.4615384615385%)
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[DirectX 7 Programmer's Reference] Color Fills (68.75%)
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[DirectX 3 Programmer's Reference] Color Keying (45.3530377668309%)
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[DirectX 2 Programmer's Reference] Color Keying (43.2906314699793%)
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[DirectX 7 Programmer's Reference] Color Keying State (37.9120879120879%)
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[DirectX 6 Programmer's Reference] Color Key Format (32.5744047619048%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Blitting to Surfaces > Transparent Blitting
[DirectX 7 Programmer's Reference] Color Key Format (32.5744047619048%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Blitting to Surfaces > Transparent Blitting
[DirectX October 2006 Documentation] Color Light Maps (31.5228174603175%)
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[DirectX October 2006 Documentation] Color Register (28.1573498964803%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Color Vertices (27.8571428571429%)
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[DirectX 3 Programmer's Reference] Color and Format Conversion (27.7604451742383%)
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[DirectX October 2006 Documentation] Color (26.4880952380952%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > PositionNormalColored > Fields
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DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > TransformedColored > Fields
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DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending > Light Mapping With Textures
[DirectX 7 Programmer's Reference] Color Light Maps (25.5704365079365%)
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[DirectX 8.1 C/C++ Programmer's Reference] Color Light Maps (25.5704365079365%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Color Light Maps (25.5704365079365%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending > Light Mapping with Textures
[DirectX October 2006 Documentation] Color (25.0905797101449%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > PositionColoredTextured > Fields
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[DirectX 8.1 Visual Basic Programmer's Reference] Color Values for Lights and Materials (17.5691763191763%)
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