[DirectX 3 Programmer's Reference] IDirect3DRMShadow::Init (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow
[DirectX 3 Programmer's Reference] IDirect3DRMShadow (69.235836627141%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow
[DirectX 2 Programmer's Reference] IDirect3DRMShadow::Init (66.4983164983165%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow Interface
[DirectX 2 Programmer's Reference] IDirect3DRMShadow::AddRef (60.4983164983165%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow Interface
[DirectX 2 Programmer's Reference] IDirect3DRMShadow::Release (59.7675472675473%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow Interface
[DirectX 2 Programmer's Reference] IDirect3DRMShadow::QueryInterface (57.4074074074074%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow Interface
[DirectX 2 Programmer's Reference] IDirect3DRMShadow Interface Method Groups (53.083682351975%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow Interface
[DirectX 3 Programmer's Reference] IDirect3DRMShadow Interface (38.6854600144182%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMLight and IDirect3DRMLightArray Interfaces