[DirectX 6 Programmer's Reference] DirectInput Device Object Instances (100%)
DirectX Foundation > DirectInput > DirectInput Architecture
[DirectX 6 Programmer's Reference] DirectInput Device Data (78.5416666666667%)
DirectX Foundation > DirectInput > DirectInput Essentials
[DirectX 6 Programmer's Reference] DirectInput Device Enumeration (77.827380952381%)
DirectX Foundation > DirectInput > DirectInput Essentials
[DirectX 6 Programmer's Reference] DirectInput Devices (77.1130952380952%)
DirectX Foundation > DirectInput > DirectInput Essentials
[DirectX 7 Programmer's Reference] DirectInput Device Data (57.1130952380952%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials
[DirectX October 2006 Documentation] DirectInput Device Data (57.0138888888889%)
DirectX Input > DirectInput > Programming Guide
[DirectX 7 Programmer's Reference] DirectInput Device Enumeration (56.3988095238095%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials
[DirectX 8.1 C/C++ Programmer's Reference] DirectInput Device Data (56.3194444444444%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput
[DirectX 8.1 Visual Basic Programmer's Reference] DirectInput Device Data (55.7852564102564%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput
[DirectX 7 Programmer's Reference] DirectInput Devices (55.6845238095238%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials
[DirectX October 2006 Documentation] DirectInput Devices (55.5853174603175%)
DirectX Input > DirectInput > Programming Guide
[DirectX 7 Programmer's Reference] DirectInput Visual Basic Reference (55.297619047619%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Reference
[DirectX 7 Programmer's Reference] DirectInput C/C++ Reference (55.297619047619%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Reference
[DirectX 8.1 C/C++ Programmer's Reference] DirectInput Devices (54.890873015873%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput
[DirectX 8.1 Visual Basic Programmer's Reference] DirectInput Devices (54.356684981685%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput
[DirectX 6 Programmer's Reference] DirectInput Reference (47.2354497354497%)
DirectX Foundation > DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] DirectInput C/C++ Reference (43.2329598506069%)
DirectX 8.1 (C++) > DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] DirectInput C/C++ Tutorials (42.280578898226%)
DirectX 8.1 (C++) > DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] DirectInput C/C++ Samples (41.328197945845%)
DirectX 8.1 (C++) > DirectInput
[DirectX 8.1 Visual Basic Programmer's Reference] DirectInput Visual Basic Reference (40.4426129426129%)
DirectX 8.1 (Visual Basic) > DirectInput
[DirectX 8.1 Visual Basic Programmer's Reference] DirectInput Visual Basic Samples (40.4426129426129%)
DirectX 8.1 (Visual Basic) > DirectInput
[DirectX 8.1 Visual Basic Programmer's Reference] DirectInput Visual Basic Tutorials (39.490231990232%)
DirectX 8.1 (Visual Basic) > DirectInput
[DirectX October 2006 Documentation] DirectInput (35.9066597653554%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics
[DirectX October 2006 Documentation] DirectInput (34.4642857142857%)
DirectX Input
[DirectX October 2006 Documentation] DirectInput and Japanese Keyboards (31.5791847041847%)
DirectX Input > DirectInput > Reference > Device Constants
[DirectX 2 Programmer's Reference] DirectInput (28.3095238095238%)
Introducing the DirectX 2 Software Development Kit > DirectX 2 Components
[DirectX 2 Programmer's Reference] DirectInput (23.8342151675485%)
Introducing the DirectX 2 Software Development Kit > Differences Between the Game SDK and the DirectX 2 SDK