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DirectX Foundation > AutoPlay > AutoPlay Overview > Tips for Writing AutoPlay Applications
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AutoPlay > Overview > Tips for Writing AutoPlay Applications
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AutoPlay > Overview > Tips for Writing AutoPlay Applications
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Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
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Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Texturing Support
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DirectMusic > Advanced Topics in DirectMusic > Using Instrument Collections
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DirectX Foundation > DirectMusic > DirectMusic Essentials > Using Downloadable Sounds
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Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Using Downloadable Sounds
[DirectX 8.1 C/C++ Programmer's Reference] Loading and Downloading Collections (23.6007085020243%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio > Using Instrument Collections
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DirectX 8.1 (Visual Basic) > DirectX Audio > Advanced Topics in DirectX Audio > Using Instrument Collections
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DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
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Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
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DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services
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DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
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DirectMusic > Using DirectMusic
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DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > X Files (Legacy)
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Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
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DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
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DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > X Files > Using X Files
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DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio
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DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
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DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Textures > Basic Texturing Concepts
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DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
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Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > Force Feedback