[DirectX 6 Programmer's Reference] Setting Transformations (55.7809330628803%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Setting Transformations (55.7809330628803%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 6 Programmer's Reference] Setting Up a World Matrix (49.4381338742393%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > The World Transformation
[DirectX 7 Programmer's Reference] Setting Up a World Matrix (49.4381338742393%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The World Transformation
[DirectX 6 Programmer's Reference] Setting Up a Projection Matrix (47.5185936443543%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > The Projection Transformation
[DirectX 7 Programmer's Reference] Setting Up a Projection Matrix (47.5185936443543%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The Projection Transformation
[DirectX 6 Programmer's Reference] Setting Up a View Matrix (46.2685936443543%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > The View Transformation
[DirectX 7 Programmer's Reference] Setting Up a View Matrix (46.2685936443543%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The View Transformation
[DirectX 6 Programmer's Reference] Setting Display Modes (38.7082194197019%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 7 Programmer's Reference] Setting Display Modes (38.7082194197019%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 8.1 C/C++ Programmer's Reference] Setting Transformations (36.982979098686%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (36.982979098686%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Effects and Transitions (33.3415032679739%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Effects and Transitions
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (33.1033319124751%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX October 2006 Documentation] Setting the Stream Source (32.7522268277626%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX 8.1 C/C++ Programmer's Reference] Setting Up a Projection Matrix (32.5238851162654%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Projection Transformation
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Up a Projection Matrix (32.5238851162654%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Projection Transformation
[DirectX October 2006 Documentation] Setting Effects on Buffers (32.5012550285943%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 8.1 C/C++ Programmer's Reference] Setting Video Compression Properties (32.1889300447815%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Recompressing an AVI File
[DirectX 2 Programmer's Reference] Setting Up the Device-Creation Callback Function (32.133152173913%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (32.0129598662207%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving Track Parameters (31.2790154696407%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Track Parameters (31.2790154696407%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (31.1880456830408%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (31.0546564952818%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 2 Programmer's Reference] Setting Up the Lights (30.5275967329428%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (30.3038115667024%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (30.2953726756531%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 2 Programmer's Reference] Setting the Render State (30.1199880372907%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX October 2006 Documentation] Setting the Stream Source (29.4913572625452%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (28.7534400220704%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX October 2006 Documentation] Setting and Retrieving Global Parameters (28.5290810477114%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (28.2134667960138%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting the Render State (28.1057081753241%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (19.9134211274136%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications