[DirectX 3 Programmer's Reference] IDirect3DRMFrame::SetOrientation (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::GetOrientation (74.9763257575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::SetRotation (71.8513257575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::GetRotation (71.0700757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::SetPosition (70.2888257575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::SetOrientation (66.1421911421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::GetOrientation (65.3609411421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::SetRotation (62.2359411421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::GetRotation (61.4546911421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::SetPosition (60.6734411421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface