[DirectX 6 Programmer's Reference] Vertex Buffer Descriptions (71.1053652230123%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers
[DirectX 7 Programmer's Reference] Vertex Buffer Descriptions (71.1053652230123%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers
[DirectX 6 Programmer's Reference] Vertex Buffers and Device Types (70.1748441312009%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers
[DirectX 6 Programmer's Reference] Vertex Formats (43.2590427475338%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 6 Programmer's Reference] Vertex Buffers (43.2590427475338%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 7 Programmer's Reference] Vertex Buffers (39.9981731823164%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 7 Programmer's Reference] Vertex Formats (39.9981731823164%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX October 2006 Documentation] Vertex Declaration (39.3983680428693%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Resources > Vertex Buffers
[DirectX 6 Programmer's Reference] Vertex Fog (35.2901430842607%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Fog
[DirectX 7 Programmer's Reference] Vertex Fog (35.2901430842607%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Fog
[DirectX October 2006 Documentation] Vertex Fog (32.6150895140665%)
DirectX Graphics > Direct3D 9 > Programming Guide > Advanced Topics > Frame Buffer > Fog Types
[DirectX October 2006 Documentation] Vertex Pipeline (32.5277067348679%)
DirectX Graphics > Direct3D 9 > Programming Guide > Advanced Topics
[DirectX 8.1 C/C++ Programmer's Reference] Vertex Tweening (31.4407502131287%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Advanced Topics
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Tweening (31.4407502131287%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics
[DirectX October 2006 Documentation] Vertex Shader Registers (31.3527584947022%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Vertex Shaders
[DirectX October 2006 Documentation] Vertex Shader Differences (30.8310193642674%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Vertex Shaders
[DirectX 8.1 C/C++ Programmer's Reference] Vertex Shaders (28.5836073559859%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Programmable Pipeline
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Shaders (28.5836073559859%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Programmable Pipeline
[DirectX 8.1 C/C++ Programmer's Reference] Vertex Data (28.5294948018733%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Data (28.5294948018733%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Shader Reference (27.8169879992131%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference
[DirectX 8.1 C/C++ Programmer's Reference] Vertex Shader Reference (27.7333759590793%)
DirectX 8.1 (C++) > DirectX Graphics > Reference
[DirectX 8.1 C/C++ Programmer's Reference] Vertex Shader Architecture (26.1017115876451%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Vertex Shader Reference
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Buffers (24.9811228839362%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry