[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetQuality (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::SetQuality (74.8955067920585%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetTextureQuality (70.8964646464647%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetWidth (70.5851619644723%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetShades (70.5851619644723%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetQuality (66.4983164983165%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::SetQuality (65.6362475327993%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetTextureQuality (61.6372053872054%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetWidth (61.3259027052131%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetHeight (61.3259027052131%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface