[DirectX 6 Programmer's Reference] Capture Device Capabilities (100%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Capture Device Capabilities (100%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 6 Programmer's Reference] Capture Buffer Notification (86.1111111111111%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Capture Buffer Notification (86.1111111111111%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 6 Programmer's Reference] Capture Buffer Information (85.1851851851852%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Capture Buffer Information (85.1851851851852%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Capture Sample (59.9966075989783%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Tools and Samples > DirectSound Visual Basic Samples
[DirectX October 2006 Documentation] Capture Device Capabilities (56.0406698564593%)
DirectX Audio > DirectSound > Programming Guide > Capturing Waveforms
[DirectX 6 Programmer's Reference] Capture Overview (53.125%)
DirectX Foundation > DirectSound > DirectSound Architecture
[DirectX October 2006 Documentation] Capture Device Capabilities (48.9551083591331%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Capturing Waveforms
[DirectX 8.1 C/C++ Programmer's Reference] Capture Graph Builder (46.969696969697%)
DirectX 8.1 (C++) > DirectShow > DirectShow Reference > DirectShow Objects
[DirectX 7 Programmer's Reference] Capture Overview (46.3789682539683%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Architecture
[DirectX 8.1 C/C++ Programmer's Reference] Capture Device Capabilities (44.9428495481127%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Sound Capture > Capturing Waves
[DirectX 8.1 Visual Basic Programmer's Reference] Capture Device Capabilities (44.9428495481127%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Sound Capture > Capturing Waves
[DirectX October 2006 Documentation] Capture Buffer Notification (42.1517809675704%)
DirectX Audio > DirectSound > Programming Guide > Capturing Waveforms
[DirectX October 2006 Documentation] Capture Buffer Information (41.2258550416445%)
DirectX Audio > DirectSound > Programming Guide > Capturing Waveforms
[DirectX October 2006 Documentation] Capture Buffer Effects (41.2258550416445%)
DirectX Audio > DirectSound > Programming Guide > Capturing Waveforms
[DirectX 8.1 C/C++ Programmer's Reference] Capture Focus (33.3122895622896%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Understanding DirectPlay Voice
[DirectX 8.1 C/C++ Programmer's Reference] Capture Buffer Notification (31.0539606592238%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Sound Capture > Capturing Waves
[DirectX 8.1 Visual Basic Programmer's Reference] Capture Buffer Notification (31.0539606592238%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Sound Capture > Capturing Waves
[DirectX 8.1 C/C++ Programmer's Reference] Capture Buffer Information (30.1280347332979%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Sound Capture > Capturing Waves
[DirectX 8.1 Visual Basic Programmer's Reference] Capture Buffer Information (30.1280347332979%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Sound Capture > Capturing Waves