• Legal Information
  • ▶Introducing DirectX 5
  • ▼DirectX Foundation
    • ▶DirectDraw
    • ▶DirectSound
    • ▶Direct3D Immediate Mode
    • ▼DirectInput
      • DirectInput
      • About DirectInput
      • Why Use DirectInput?
      • ▶DirectInput Architecture
      • ▶DirectInput Essentials
      • ▼DirectInput Tutorials
        • DirectInput Tutorials
        • ▶Tutorial 1: Using the Keyboard
        • ▼Tutorial 2: Using the Mouse
          • Tutorial 2: Using the Mouse
          • Step 1: Creating the DirectInput Mouse Device
          • Step 2: Setting the Mouse Data Format
          • Step 3: Setting the Mouse Behavior
          • Step 4: Preparing for Buffered Input from the Mouse
          • Step 5: Managing Access to the Mouse
          • Step 6: Retrieving Buffered Data from the Mouse
        • ▶Tutorial 3: Using the Joystick
        • ▶Tutorial 4: Using Force Feedback
      • ▶DirectInput Reference
    • ▶DirectSetup
    • ▶AutoPlay
    • ▶Glossary
  • ▶DirectX Media