• Legal Information
  • ▶Introducing DirectX 5
  • ▶DirectX Foundation
  • ▼DirectX Media
    • ▶DirectPlay
    • ▼Direct3D Retained-Mode
      • ▶Direct3D Retained-Mode Overview
      • ▶Direct3D Retained Mode: Reference
      • ▼DirectX File Format
        • Copyright Notification
        • Introduction to File Formats
        • ▶File Format Architecture
        • ▼Appendix A: Templates
          • Appendix A: Templates
          • Template Name: Header
          • Template Name: Vector
          • Template Name: Coords2d
          • Template Name: Quaternion
          • Template Name: Matrix4x4
          • Template Name: ColorRGBA
          • Template Name: ColorRGB
          • Template Name: Indexed Color
          • Template Name: Boolean
          • Template Name: Boolean2d
          • Template Name: Material
          • Template Name: TextureFilename
          • Template Name: MeshFace
          • Template Name: MeshFaceWraps
          • Template Name: MeshTextureCoords
          • Template Name: MeshNormals
          • Template Name: MeshVertexColors
          • Template Name: MeshMaterialList
          • Template Name: Mesh
          • Template Name: FrameTransformMatrix
          • Template Name: Frame
          • Template Name: FloatKeys
          • Template Name: TimedFloatKeys
          • Template Name: AnimationKey
          • Template Name: AnimationOptions
          • Template Name: Animation
          • Template Name: AnimationSet
        • ▶Appendix B: Example
        • ▶Appendix C: Binary Format
        • ▶Appendix D: The Conv3ds.exe Utility