The IDirect3D2::CreateViewport method creates a Direct3DViewport object. The viewport is associated with a Direct3DDevice object by using the IDirect3DDevice2::AddViewport method.
HRESULT CreateViewport(
LPDIRECT3DVIEWPORT2* lplpD3DViewport2,
IUnknown* pUnkOuter
);
Parameters
lplpD3DViewport2
Address that will be filled with a pointer to an IDirect3DViewport2 interface if the call succeeds.
pUnkOuter
This parameter is provided for future compatibility with COM aggregation features. Currently, however, the IDirect3D2::CreateViewport method returns an error if this parameter is anything but NULL.
Return Values
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value may be one of the following values:
DDERR_INVALIDOBJECT
DDERR_INVALIDPARAMS
Remarks
In the IDirect3D interface, this method retrieves a pointer to an IDirect3DViewport interface, not an IDirect3DViewport2 interface.
QuickInfo
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in ddraw.h.
Import Library: Use ddraw.lib.