The D3DLIGHTINGELEMENT structure describes the points in model space that will be lit. This structure is part of the D3DLIGHTDATA structure.
typedef struct _D3DLIGHTINGELEMENT {
D3DVECTOR dvPosition;
D3DVECTOR dvNormal;
} D3DLIGHTINGELEMENT, *LPD3DLIGHTINGELEMENT;
Members
dvPosition
Value specifying the lightable point in model space. This value is a D3DVECTOR structure.
dvNormal
Value specifying the normalized unit vector. This value is a D3DVECTOR structure.
QuickInfo
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3dtypes.h.
See Also