IDirect3DRMTexture::SetDecalTransparentColor
Sets the transparent color for a decal.
HRESULT SetDecalTransparentColor(
D3DCOLOR rcTransp
);
Parameters
rcTransp
New transparent color. The default transparent color is black.
Return Values
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
Remarks
This method is also used to add a decal transparent color key to a Direct3DRMTextureInterpolator object.
See Also