D3DRMRAY

Defines the direction and starting position of the ray in IDirect3DRMFrame2::RayPick.

typedef struct _D3DRMRAY

{ D3DVECTOR dvDir;

D3DVECTOR dvPos;

} D3DRMRAY, *LPD3DRMRAY;

Members

dvDir

The direction of the ray used in a ray pick.

dvPos

The starting position of the ray used in a ray pick.