Defines the direction and starting position of the ray in IDirect3DRMFrame2::RayPick.
typedef struct _D3DRMRAY
{ D3DVECTOR dvDir;
D3DVECTOR dvPos;
} D3DRMRAY, *LPD3DRMRAY;
Members
dvDir
The direction of the ray used in a ray pick.
dvPos
The starting position of the ray used in a ray pick.