DirectPlay generates this message and sends it to every player when a group is added to a group.
typedef struct{
DWORD dwType;
DPID dpIdParentGroup;
DPID dpIdGroup;
} DPMSG_ADDGROUPTOGROUP, FAR *LPDPMSG_ADDGROUPTOGROUP;
Members
Identifies the message. This member is DPSYS_ADDGROUPTOGROUP.
ID of the group to which the group was added.
ID of the group that was added to the group.
See Also