IDirect3DRMFrame::SetSceneBackgroundRGB
Sets the background color of a scene.
HRESULT SetSceneBackgroundRGB(
D3DVALUE rvRed,
D3DVALUE rvGreen,
D3DVALUE rvBlue
);
Parameters
rvRed, rvGreen, and rvBlue
New color for the background.
Return Values
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
Remarks
This method is also used to add a background RGB color key to a Direct3DRMFrameInterpolator object.