IDirect3DRMViewport::ForceUpdate
Forces an area of the viewport to be updated. The specified area will be copied to the screen at the next call to the IDirect3DRMDevice::Update method.
HRESULT ForceUpdate(
DWORD dwX1,
DWORD dwY1,
DWORD dwX2,
DWORD dwY2
);
Parameters
dwX1 and dwY1
Upper-left corner of area to be updated.
dwX2 and dwY2
Lower-right corner of area to be updated.
Return Values
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
Remarks
The system might update any region that is larger than the specified rectangle, including possibly the entire window.