Contains a DirectPlay chat message. Chat messages are sent with the IDirectPlay3::SendChatMessage method.
typedef struct {
DWORD dwSize;
DWORD dwFlags;
union{
LPWSTR lpszMessage;
LPSTR lpszMessageA;
};
} DPCHAT, FAR *LPDPCHAT;
Members
The size of the DPCHAT structure, dwsize = sizeof(DPCHAT).
Not used. Must be 0.
Pointer to a Unicode string containing the message to be sent. Can only be used with a Unicode interface (IDirectPlay3).
Pointer to an ANSI string containing the message to be sent. Can only be used with an ANSI interface (IDirectPlay3A).
See Also