IDirect3DRM::SetDefaultTextureColors
Sets the default colors to be used for a Direct3DRMTexture object.
HRESULT SetDefaultTextureColors(
DWORD dwColors
);
Parameters
dwColors
Number of colors.
Return Values
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
Remarks
This method affects the texture colors only when it is called before the IDirect3DRM::CreateTexture method; it has no effect on textures that have already been created.