Applications use the methods of the IDirect3DRMMeshBuilder interface to interact with mesh objects. This section is a reference to the methods of this interface. For a conceptual overview, see IDirect3DRMMesh, IDirect3DRMMeshBuilder, and IDirect3DRMMeshBuilder2 Interfaces.
The methods of the IDirect3DRMMeshBuilder interface can be organized into the following groups:
Color | GetColorSource |
SetColor | |
SetColorRGB | |
SetColorSource | |
Creation and | GetBox |
information | |
Faces | AddFace |
AddFaces | |
CreateFace | |
GetFaceCount | |
GetFaces | |
Loading | Load |
Meshes | AddMesh |
CreateMesh | |
Miscellaneous | AddFrame |
AddMeshBuilder | |
ReserveSpace | |
Save | |
Scale | |
SetMaterial | |
Translate | |
Normals | AddNormal |
GenerateNormals | |
SetNormal | |
Perspective | GetPerspective |
SetPerspective | |
Rendering quality | GetQuality |
SetQuality | |
Textures | GetTextureCoordinates |
SetTexture | |
SetTextureCoordinates | |
SetTextureTopology | |
Vertices | AddVertex |
GetVertexColor | |
GetVertexCount | |
GetVertices | |
SetVertex | |
SetVertexColor | |
SetVertexColorRGB |
The IDirect3DRMMeshBuilder interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:
AddRef
QueryInterface
Release
In addition, the IDirect3DRMMeshBuilder interface inherits the following methods from the IDirect3DRMObject interface:
The Direct3DRMMeshBuilder object is obtained by calling the IDirect3DRM::CreateMeshBuilder method.