IDirectSound3DBuffer::SetConeOutsideVolume

The IDirectSound3DBuffer::SetConeOutsideVolume method sets the current cone outside volume for this sound buffer.

HRESULT SetConeOutsideVolume(

LONG lConeOutsideVolume,

DWORD dwApply

);

Parameters

lConeOutsideVolume

Cone outside volume for this sound buffer, in hundredths of decibels. Allowable values are between DSBVOLUME_MAX (no attenuation) and DSBVOLUME_MIN (silence). These values are defined in Dsound.h.

dwApply

Value indicating when the setting should be applied. This value must be one of the following:

DS3D_DEFERRED Settings are not applied until the application calls the IDirectSound3DListener::CommitDeferredSettings method. This allows the application to change several settings and generate a single recalculation.
DS3D_IMMEDIATE Settings are applied immediately, causing the system to recalculate the 3-D coordinates for all 3-D sound buffers.

Return Values

If the method succeeds, the return value is DS_OK.

If the method fails, the return value may be DSERR_INVALIDPARAM.

Remarks

Volume levels are represented by attenuation. Allowable values are between DSBVOLUME_MAX (no attenuation) and DSBVOLUME_MIN (silence). The default value is DS3D_DEFAULTCONEOUTSIDEVOLUME (no attenuation). These values are defined in Dsound.h. Currently DirectSound does not support amplification.

For information about the concept of cone outside volume, see Sound Cones.

See Also

IDirectSoundBuffer::SetVolume