IDirect3DDevice2::GetRenderState
The IDirect3DDevice2::GetRenderState method gets a single Direct3D Device rendering state parameter.
HRESULT GetRenderState(
D3DRENDERSTATETYPE dwRenderStateType,
LPDWORD lpdwRenderState
);
Parameters
dwRenderStateType
Device state variable that is being queried. This parameter can be any of the members of the D3DRENDERSTATETYPE enumerated type.
lpdwRenderState
Address of a variable that will contain the Direct3D Device render state when the method returns.
Return Values
If the method succeeds, the return value is DD_OK.
If the method fails, the return value is an error. The method returns DDERR_INVALIDPARAMS if one of the arguments is invalid.
Remarks
This method was introduced with the IDirect3DDevice2 interface.
QuickInfo
Windows NT: Use version 5.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.
See Also