The D3DCULL enumerated type defines the supported cull modes. These define how back faces are culled when rendering a geometry.
typedef enum _D3DCULL {
D3DCULL_NONE = 1,
D3DCULL_CW = 2,
D3DCULL_CCW = 3,
D3DCULL_FORCE_DWORD = 0x7fffffff,
} D3DCULL;
Members
Do not cull back faces.
Cull back faces with clockwise vertices.
Cull back faces with counterclockwise vertices.
Forces this enumerated type to be 32 bits in size.
QuickInfo
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3dtypes.h.
See Also