Deletes a local player from the session, removes any pending messages destined for that player from the message queue, and removes the player from any groups to which it belonged. The player ID will not be reused during the current session.
HRESULT DestroyPlayer(
DPID idPlayer
);
Parameters
idPlayer
Player ID of the player that is being removed from the session.
Return Values
Returns DP_OK if successful, or one of the following error messages otherwise:
Remarks
This method will generate a DPMSG_DELETEPLAYERFROMGROUP system message for each group that the player belongs to, and then a DPMSG_DESTROYPLAYERORGROUP system message.
Only the application that created the player can destroy it.
See Also