IDirectPlay3::DestroyGroup

Deletes a group from the session. The ID belonging to this group will not be reused during the current session.

HRESULT DestroyGroup(
DPID idGroup
);

Parameters

idGroup

The ID of the group being removed from the game.

Return Values

Returns DP_OK if successful, or one of the following error messages otherwise:

DPERR_INVALIDGROUP

DPERR_INVALIDOBJECT

DPERR_INVALIDPARAMS

DPERR_INVALIDPLAYER

Remarks

It is not necessary to empty a group before deleting it. The individual players belonging to the group are not destroyed. This method will generate a DPMSG_DELETEPLAYERFROMGROUP system message for each player in the group, and then a DPMSG_DESTROYPLAYERORGROUP system message. For a list of system messages, see Using System Messages.

Any application can destroy any group even if the group was not created locally.

See Also

IDirectPlay3::CreateGroup, DPMSG_DESTROYPLAYERORGROUP