IDirect3DRMLight::SetRange

Sets the range of a spot light. The light affects objects that are within the range only.

HRESULT SetRange(
D3DVALUE rvRange
);

Parameters

rvRange

New range. The default value is 256.

Return Values

Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

Remarks

The range property is for spotlights only. This method is also used to add a range key to a Direct3DRMLightInterpolator object.

See Also

IDirect3DRMLight::GetRange