Applications use the methods of the IDirect3DRMMesh interface to interact with groups of meshes. This section is a reference to the methods of this interface. For a conceptual overview, see IDirect3DRMMesh, IDirect3DRMMeshBuilder, and IDirect3DRMMeshBuilder2 Interfaces.
The methods of the IDirect3DRMMesh interface can be organized into the following groups:
| Color | GetGroupColor |
| SetGroupColor | |
| SetGroupColorRGB | |
| Creation and | AddGroup |
| information | GetBox |
| GetGroup | |
| GetGroupCount | |
| Materials | GetGroupMaterial |
| SetGroupMaterial | |
| Miscellaneous | Scale |
| Translate | |
| Rendering quality | GetGroupQuality |
| SetGroupQuality | |
| Texture mapping | GetGroupMapping |
| SetGroupMapping | |
| Textures | GetGroupTexture |
| SetGroupTexture | |
| Vertex positions | GetVertices |
| SetVertices |
The IDirect3DRMMesh interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:
AddRef
QueryInterface
Release
In addition, the IDirect3DRMMesh interface inherits the following methods from the IDirect3DRMObject interface:
The Direct3DRMMesh object is obtained by calling the IDirect3DRM::CreateMesh method.