Specifies how to combine two matrices.
typedef enum _D3DRMCOMBINETYPE{
D3DRMCOMBINE_REPLACE,
D3DRMCOMBINE_BEFORE,
D3DRMCOMBINE_AFTER
} D3DRMCOMBINETYPE;
Values
The supplied matrix replaces the frame's current matrix.
The supplied matrix is multiplied with the frame's current matrix and precedes the current matrix in the calculation.
The supplied matrix is multiplied with the frame's current matrix and follows the current matrix in the calculation.
Remarks
The order of the supplied and current matrices when they are multiplied together is important because matrix multiplication is not commutative.
See Also
IDirect3DRMFrame::AddRotation, IDirect3DRMFrame::AddScale, IDirect3DRMFrame::AddTransform, IDirect3DRMFrame::AddTranslation